
Active Worlds, never considered much of an asset by the company, became an object of struggle for those close to it. In January 1997, Worlds Inc., after failing to secure needed contracts and having spent its venture investment of over 15 million dollars, laid off almost the entire staff of the company, keeping only several employees which included the author of Gamma, now known as WorldsPlayer. This company played a pivotal role in the future of the product. Around this time, Circle of Fire (CoF) was formed to create content for the Active Worlds universe. On June 28, 1995, AlphaWorld was renamed Active Worlds (from Active Worlds Explorer) and officially launched as version 1.0. favored Gamma for the company produced contract projects for Disney and others. While AlphaWorld was developing a strong cult following due in large part to Britvich's open philosophy of favoring user-built content, Worlds, Inc. Britvich was eventually joined by several other developers, and the renamed AlphaWorld continued to develop as a skunkworks project at Worlds Inc, internally competing with a similar project known internally as Gamma and publicly as Worlds Chat. In February 1995, KAW spun off their 3D Web division to form the company Worlds Inc. servers as an after-hours project until Britvich left the company to join Knowledge Adventure Worlds (KAW) in the fall of that year.

WebWorld operated on the Peregrine Systems Inc.


In the summer of 1994, Ron Britvich created WebWorld, the first 2.5D world where tens of thousands could chat, build and travel. The browser has web browsing capabilities, as well as voice chat, and basic instant messaging features. ActiveWorlds allows users to own worlds and universes, and develop custom 3D content. Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built. Chinese, Danish, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, SwedishĪctive Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.
